In The Pipeline… 9/2/2016

It’s time again for my monthly update on what stories/projects are in the pipeline right now! Check out what’s below the cut to find out what I’ll be working on in the coming month and how far along I am in the writing process on each project.

I’m finally getting settled into my new home and am starting to find the time to work on projects again.

So, here’s the plan for this month: I’m going to be working on getting as many parts of “After The Comet” out as fast as I can. I’ve already got the first draft for the second part done and just need to edit it over the next few days. Hopefully I’ll be submitting it to Amazon on Monday or Tuesday at the latest. For those that enjoyed the first part you’ll be happy to know the next part is  a bit longer and has WAY more sex in it. As soon as it’s out the door I’ll start working on the next part.

To help clear my mind in between parts of that story, and to see how much I can get done in one month when I am REALLY trying to get a lot done, I’ve started working on what I’m for now calling “Philo Hunter MC Quickies”. I’ve gone through all my old photomanips and pulled out any that I feel could inspire a sexy, but not to long, story. I’m going to be working on getting one of those done in between each chapter of “After the Comet” and once I have three or four of them releasing them as a short story collection. Because they will all be shorter I’m trying to keep them heavy on the sex, which I’m sure all you perverts will appreciate. I’m not sure yet if those will be Amazon exclusives or if I’ll keep them out of Kindle Unlimited so I can cross post them to Smashwords and maybe be able to throw one of them up for free on here and Literotica. If that’s a thing you have an opinion on you should drop me a message letting me know what it is, either as a comment on here, on my tumblr, or as an email (

Also I’ve got some good news for fans of the Heroines Perilous World card game! I’ve got a friend that’s been playing with me in person. This means a couple of things, the main thing being I’ve gotten excited about the project and am pulling renders for the cards again (getting super close to being done with The Gasers deck!). The other thing this means is I’m play testing the cards more and ironing out balancing issues, including how multiplayer games work, as well as catching many of the various typos on many of the cards. I’ll probably wait till The Gasser’s Deck has complete art work done, but once that happens expect a fairly substantial update to the files for the game!

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